Submachine 9: the Temple read more. Go left three times until you are facing the statue with the upraised arm. More cool floating platforms. Go left twice to the square gateway and go through. On the ground are some of those round stones. To the right of the lower machine gun, on top of one of those round stones, is a key. The names for the areas and the sub-sections of the game are my own. You are now in another part of the garden. Submachine 7: The Core (or Sub7) is the seventh installment of the main Submachine series. - Submachine 7: The Core is one of our selected Escape Games. 13 in 1 Solitaire CollectionPlay 13 different variations of solitaire.Can you beat them all? Click on the portal and you are finished. Go up the ladder and place the transmitter part and the two solenoids in the dish to repair it. Walkthrough for the game Submachine 7: the Core, by Mateusz Skuntik. This looks like a makeshift outdoor dining area, including a cup of coffee on the table. Now you’re at a double light stand, with more bits and pieces of machinery. Submachine 2 - Play on Armor Games There is a barred door on the left, click on it to remove the bar. Now you just have to figure out the symbol order. There is a fountain here, and an archway to the left. Take them. The items collected usually provide a clue as to where they should be used. These barriers are created by the special light bulbs in the round lamps. You can open the drawers on the desk, but they appear to be empty. Click on the gate to enter the Winter Palace. Okay, looks like the edge of a cliff, no going any further right. Go right. Click on the glowing gateway to enter it. Click on it for a close up and make a note of the symbol there. You are now in a larger area. Click on the pieces of wood to move them and pick up the key stone. There is also another map stand, click on it for a close up. You’ve arrived at a statue of Buddha, surrounded by glowing blue plants. Another dead end, this one with what looks like cables clamped to it, running off into the distance. Once you are back at the table, look at the box to the right of the spool of electrical wire. To the left of the ladder is a portal, click on it. There is a doorway in front of you and a break in the wall to the right. On the 27th of August 2019, Mateusz created the first room card prototype in Adobe Flash marking the beginning of the design process in Adobe Flash.By August 28th full deck listing was achieved and the deck officially entered beta phase of development. Click on the box for a close up and take the object from inside (energy gem). Go left three times, then down the ladder twice until you are back where you placed the light bulb. Click on the stairs to go up. Click on the stand to get a brochure about the history of the palace. Take it. Go down the ladder and back to the atrium. Game details Explore the world as you unlock and gather items. Back up from the close up, then go left twice and through the gate. Go left nine times until you are outside the Winter Palace. Added on 18 Oct 2009 Comments Go forward into the doorway by the statue. The map stand appears to have been destroyed. Submachine 7: the Core read more. This map will become very important later. On the right, underneath the ladder, is one piece of paper that appears to have writing on it. There’s a note on the wall about the portal, take it and read it. Sitting in the middle of the walkway is a key, take it. Go back down the stairs and then go to the left. Once the door is open click on it to enter. Go left four times until you are facing the four garden gates. Submachine 8: the Plan read more. Use the key from your inventory to unlock the door. 83% 259,757 plays ... Hi there! Submachine: FLF read more. There is also another copy of the garden map leaning against the right wall. There’s a red object inside the planter, take it (key stone). Ok, then. Use the steel tube from you inventory on the round light (on the left) to break the bulb and drop the barrier. You are now looking at four stone gateways, only one of which is “active” (glowing blue), the third from the left. The light will go out and the barrier will drop. Getting into the South Garden/left side of Winter Palace You begin in front of a strange machine with a coiled blue light bulb. This little platform is a dead end. There is a ladder here, attached to some sort of control box. In the crack is a glowing box. additional games. You are now on that platform that you saw through the window by the staircase. On the right, in the roots of the tree, is an object, take it (circle stone key). Back up from the close up and go through the doorway in front of you. Submachine: Ancient Adventure read more. At the base of the mount is a picture, take it (capsule call instructions). Submachine 7: The Core is a well crafted point and click adventure game with smooth graphical transitions. Place the glowing box in the square notch and the door will open. GamePost.com has a ton of fun games for you to play! When you reach your destination the door on the right will open, go to the right. Go left to the palace entrance, then go inside the palace. Back up from the close up of the machine, and go left nine times until you are at the entrance of the palace. Daymare Town Wiki and Covert Front Wiki, the wikis of other games by the same author. Play Submachine Game 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, FLF, Zero, 32 Chambers and Wakthrough Click on the ladder to go up. There is a communications dish up here that appears to be missing two solenoids and a transmitter. You will also notice that you need to input five symbols, which look like the symbols you’ve been seeing in the Winter Palace Gardens. You begin in front of a strange machine with a coiled blue light bulb. Unblocked Games . Submachine 7: The Core Walkthrough. This appears to be the other side of the giant tree that was blocking the path in the garden. There’s a lot of scattered paper on the floor. Go left again. Go right twice and you will find two more papers on music stands. Put the key card in the machine slot and pull the handle. Watch for cursor changes that indicate clickable areas. If the knob stays to the right after you turn it, you got the combination correct and you will hear some machinery rattling. In the crack you will find a second token. Look at the box closely and you will see that the lever has been broken off. An addicting adventure game with more puzzles to solve and places to explore. Kongregate free online game Submachine 7: the Core - travel to the center of the submachine installation and find never before locations and objects.. Submachine, a free online Adventure game brought to you by Armor Games. Okay, now we have a brass gong with three planters behind it. On the fragment of wall to the right is a small portal, click on it. On the wall above the door is a massive crack. Notice that all of the gates are glowing now. On the floor near the door is a note, take it and read it. On a stone overhang above the middle of the walkway is another one of those plaques with yet another mysterious symbol. There is a locked door here. To the right of the door is a doorway with what appears to be a spiral staircase. There are three flower pots here. The one that is down is third from the left. On top of the taller column (on the right) is a rock, click on it to move it. There is also a note stuck on one of the broken columns. Play Submachine Game 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, FLF, Zero, 32 Chambers and Wakthrough Click on it to get the last token. Near the gate in front of you is another map stand, which you can click on to check your location. On the walls are three pictures, take them. Click on the second from the left gate to enter it. Flip the switch to the down position. Visit the Y8 Forum. From the entrance of the Winter Palace go left four times until you are facing the four square gates. Click on it. When everything is in place click on the valve to turn it. Submachine 7: The Core: Here you can play Submachine 7: The Core. Go back up the ladder. There’s a control mechanism here. On the low railing to the right is an object, take it (solenoid). Pull the lever on the control panel to turn off the field. Did you know there is a Y8 Forum? Back up from the close up. Go to Forum Hide. If you go out the doorway you will be back in the area where you found the first portal. Submachine Card Game read more. Go down the ladder and go through the doorway. There are 5 secrets in the game. All in mp3 format. At the base of the ladder is a note, read it. This is the last symbol, make a note of it. Play for Free! It uses the Flash technology. Go right twice until you see the gateway that brought you here. Go left to find a blue barrier that you cannot go through. Go right again. You are now back at the view of the four garden gates. If the cursor becomes a hand you can click and move in that direction. Go left. If you hover your cursor over the wall of the tunnel, you will find a portal. The roundest stone goes in the top, the more oblong shaped stone goes in the bottom left, and the diamond shaped stone goes in the lower right. Notice the large crack in the wall directly in front of you. It is in the Puzzle, 1 player, Flash, Adventure, Escape, Series, Free, Point & Click, Thinking categories. In your inventory you should have a piece of paper titled “winter palace south garden entry” which is the clue to the placement. Now there’s a statue of a man with his arm upraised. This is just like the portal gates in the garden, the third from the left was the only one that was activated. You may notice as you go past that the area with the broken stone columns has now become a gateway of some kind. Go right three times and forward through the doorway. On one of the floating stones you will find a key. Notice the switches on the machine. These secrets are tokens that can be used in the super special secret section of the game. Go right. Click on the valve of the machine and part of it will lower. Once the parts are in place, go down the ladder, through the doorway, and left twice. Take it and back up from the close up. There’s a locked door here. Enjoy the Submachine atmosphere wherever you want. Submachine 2, a free online Adventure game brought to you by Armor Games. There is also a portal gate. The names for the areas and the sub-sections of the game are my own. Notice the machine leaning against the square stone block appears to need a key card. Back up from the close up and go left eleven (11) times until you are at the gate (what used to be the broken stone columns). You are now at the Winter Palace gardens. Submachine 7: the core December 16, 2010. play this game. Okay, you are at a barrier that you cannot go through. In the hole in the ceiling is another transportation portal. Eagle Pass Unblocked Games is home to all the best unblocked games for you to play at school, work or at home. Go left and you will see the large portal through the break in the wall. After you’ve spent the tokens, you can go back and go through the big green portal. Submachine Zero, a free online Adventure game brought to you by Armor Games. Inside you will find a picture (round stone key clue). This appears to be a crossroads. There is a large crack in the right wall, click on it for a close up. When it does, click for a close up. To make a machine work you need a token. There is a hotspit behind the left back chair leg of the desk. More odd machinery, including something that is sitting on what looks like a broken column. Click on the one on the right for a close up. Back up from the view of the four gateways. If you go to the right from here, you will find those observation machines like you find at tourist attractions. Games and comic books created by Mateusz Skutnik. To the right of the gateway is a pedestal, click on it for a close up. In all the games you play as an unidentified protagonist who awakes, seemingly after having some sort of amnesia, in various unknown locations and have to solve different puzzles and examine the environment in order to escape. To navigate move your cursor to the edge of the screen (or over an open doorway, staircase, or ladder). At the very edge of the platform, click on the base of the arch post to see another mysterious symbol. Take the object (key stone). Mindblowage ensues. There is a small switch on the wall, click on it and the floor will extend over to the ladder. You are facing a statue of a woman and some empty sign posts. Once you’ve placed the key stones place the valve in the hole in the center of the pedestal. Yes, yes we do. Now you’re on a really cool floating platform. This is the dead end platform that you access from using the far left garden gate. The wiki's sandbox (experiment to your heart's content!). Take the light bulb from the lamp and go left. Click on the machine controller for a close up and notice that the bottom lights are now green. Back up from the close up of the symbol, go right to the gate, then right again. This is a map of the gardens, with a blue “you are here” dot showing your position. In order for you to continue playing this game, … Jewel PopA sweet match 3 game with interesting levels and power-ups!. Ahead is another dark doorway, click on it to enter. This is where you will place your three key stones. Click on the spiral staircase door to enter, then go up the staircase. Take it. 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